GWENT launched its 10.7 patch update today, so here’s everything that’s being changed and added with this update. The update mainly consists of supporting adjustments to cards already in play. But, players will see 27 new cards added to the game, along with each faction gaining a new scenario. Here’s everything being changed in GWENT 10.7 update. Check out the full patch notes below.
GWENT Update 9.1 Patch Notes
Card Drops
- Black Sun card drop
- Herald the inevitable coming of the Black Sun, or join Renfri in exacting vengeance on all its prophets. This card drop introduces four new cards per faction, along with three Neutrals.
Keywords
- Infused
- Status that adds effects or categories to a card. Removing the status also removes all added effects and categories. Lock disables Infused abilities.
- Grace
- The first time this unit’s power is equal to or higher than the specified amount, trigger the ability. If the condition is already met when it enters the battlefield, trigger it immediately.
- Clash
- Units simultaneously damage each other by their power.
Seasonal Modes
- Trial by Fire
- Queue up with a faction of your choice – your deck will be replaced with a prebuilt deck for the same faction, featuring cards from the new expansion!
Changes
- Evolving cards (Auberon, Usurper, Viraxas, Eithné, Harald an Craite, and Jacques) now… evolve! Unlike usual transformations, any armor, statuses, ability infusions, and power changes will be retained in the process.
Neutral
- Alzur
- Now has the Knight tag.
- Olgierd: Immortal
- Power changed from 8 to 10.
- Ornate Censer
- Provision cost changed from 9 to 10.
- Ability changed to:
- Boost an allied unit by the amount of damage dealt to enemy units this turn, or damage an enemy unit by the amount of boost given to allied units this turn.
- Syanna
- Power changed from 3 to 5.
- Vivienne: Oriole
- Provision cost changed from 10 to 9.
Monsters
- Auberon King; Invader
- Replaced transform with evolve.
- Nekker Warrior
- Power changed from 4 to 7.
- Ability changed to:
- Deploy: If this card would not trigger any of your Thrive units, damage self by 3 and Infuse self with “Thrive.”
Skellige
- Arnaghad
- Tooltip adjusted to include the new Clash keyword
- Gedyneith
- Renamed to In Gedyneith’s Shadow
- Crach an Craite
- Tooltip adjusted to include the new Clash keyword
- Harald an Craite; Warmonger
- Replaced transform with evolve
- Melusine
- Replaced Veil with Deploy: Gain Veil
Northern Realms
- Royal Inspiration
- Provision bonus changed from 16 to 15.
- Ability changed to:
- Order: Boost an allied unit by 5.
- If it triggered an allied unit’s Grace ability, refresh the Order and reduce the boost by 1.
- Reynard Odo
- Power changed from 6 to 7.
- Provision cost changed from 9 to 8.
- Ability changed to: Whenever you play a unit, boost it by 1.
- Grace 12: Boost all boosted allied units by 1.
- Vandergrift
- Provision cost changed from 8 to 9.
- Has new part of ability:
- Grace 12: Gain Resilience.
- Vandergrift’s Blade
- Ability changed to:
- Deploy: Damage an enemy unit by 5.
- Deathblow: Store destroyed unit’s base power. The next time you play a unit, boost it by the stored amount, then destroy self.
- Viraxas Prince; Outcast
- Replaced transform with evolve.
- Windhalm of Attre
- Has new part of ability:
- Grace 10, Order: Gain Shield.
- Cintrian Knight
- Has new part of ability:
- Grace 6: Boost self by 2.
- Mad Charge
- Ability changed to:
- Boost an allied unit by 5 and give it 2 Armor. If it’s a Knight, also give it Vitality (2).
- Redanian Knight
- Has new part of ability: Grace 8: Boost adjacent units by 1.
Scoia’tael
- Eithné Young Queen; Mother
- Replaced transform with evolve.
- Percival Schuttenbach
- Provision cost changed from 7 to 6.
- Dryad Fledgling
- Power changed from 4 to 5.
- Farseer
- Provision cost changed from 5 to 6.
- Forest Whisperer
- Power changed from 4 to 3.
- Provision cost changed from 5 to 4.
Nilfgaard
- Glynnis aep Loernach
- Provision cost changed from 7 to 6.
- Usurper Officer; General
- Replaced transform with evolve.
Syndicate
Jacques Miracle Child; de Aldersberg
Replaced transform with evolve.
Passiflora
Name changed to One Night at the Passiflora.
Ability changed to: Doomed.
Scenario: Progress whenever you play a Blindeye.
Prologue: Spawn Sly Seductress on this row.
Chapter 1: Spawn Passiflora Peaches on this row.
Chapter 2: Gain 6 Coins.
Sir Skewertooth
Provision cost changed from 7 to 6.
Fisstech Trafficker
Now has the Blindeyes tag.
Salamandra Mage
Tribute cost changed from 4 to 5.
Herald the inevitable coming of the Black Sun, or join Renfri in exacting vengeance on all its prophets. This card drop introduces four new cards per faction, along with three Neutrals.
Status that adds effects or categories to a card. Removing the status also removes all added effects and categories. Lock disables Infused abilities.
The first time this unit’s power is equal to or higher than the specified amount, trigger the ability. If the condition is already met when it enters the battlefield, trigger it immediately.
Units simultaneously damage each other by their power.
Queue up with a faction of your choice – your deck will be replaced with a prebuilt deck for the same faction, featuring cards from the new expansion!
Now has the Knight tag.
Power changed from 8 to 10.
Provision cost changed from 9 to 10.
Ability changed to:
Boost an allied unit by the amount of damage dealt to enemy units this turn, or damage an enemy unit by the amount of boost given to allied units this turn.
Power changed from 3 to 5.
Provision cost changed from 10 to 9.
Replaced transform with evolve.
Power changed from 4 to 7.
Ability changed to:
Deploy: If this card would not trigger any of your Thrive units, damage self by 3 and Infuse self with “Thrive.”
Tooltip adjusted to include the new Clash keyword
Renamed to In Gedyneith’s Shadow
Replaced transform with evolve
Replaced Veil with Deploy: Gain Veil
Provision bonus changed from 16 to 15.
Ability changed to:
Order: Boost an allied unit by 5.
If it triggered an allied unit’s Grace ability, refresh the Order and reduce the boost by 1.
Power changed from 6 to 7.
Provision cost changed from 9 to 8.
Ability changed to: Whenever you play a unit, boost it by 1.
Grace 12: Boost all boosted allied units by 1.
Provision cost changed from 8 to 9.
Has new part of ability:
Grace 12: Gain Resilience.
Ability changed to:
Deploy: Damage an enemy unit by 5.
Deathblow: Store destroyed unit’s base power. The next time you play a unit, boost it by the stored amount, then destroy self.
Has new part of ability:
Grace 10, Order: Gain Shield.
Has new part of ability:
Grace 6: Boost self by 2.
Ability changed to:
Boost an allied unit by 5 and give it 2 Armor. If it’s a Knight, also give it Vitality (2).
Has new part of ability: Grace 8: Boost adjacent units by 1.
Provision cost changed from 7 to 6.
Power changed from 4 to 5.
Provision cost changed from 5 to 6.
Power changed from 4 to 3.
Provision cost changed from 5 to 4.
Name changed to One Night at the Passiflora.
Ability changed to: Doomed.
Scenario: Progress whenever you play a Blindeye.
Prologue: Spawn Sly Seductress on this row.
Chapter 1: Spawn Passiflora Peaches on this row.
Chapter 2: Gain 6 Coins.
Now has the Blindeyes tag.
Tribute cost changed from 4 to 5.