November 3 update has arrived for Gotham Knights, and here’s the complete list of changes and fixes added with this patch. We saw another update last week, and here’s another one. The developers are working hard to improve the game and bring new features. The game is only two weeks old, but it already got attention from the DC fans. There are already successful DC games like Injustice 2, and Gotham Knights is a new one focusing on Batman’s city. Side characters of the Batman comics are now the main characters, and you have to defend the city against villains. With today’s update, the game offers gameplay even better. Here’s everything about Gotham Knights November 3 update and the patch notes.

Gotham Knights November 3 Update Patch Notes

1) Console

This patch fixes a number of stability issues that have been found since launch.

Blackgate:

Flickering textures while on the bike and paused in front of the gate will no longer happen.

General:

You will no longer jump forward when dropping down from a ledge/beam. Invincible enemies playing a “meditating” animation will no longer appear in crimes.

Stability:

General stability issue with destructible objects has been fixed. Some general crashes throughout the title will no longer occur. Crashes specifically tied to mod/fusing has been fixed.

2) PC

Invincible enemies playing a “meditating” animation will no longer appear in crimes. Various UI issue fixes. Fixed issues caused by graphical settings not being applied properly. Various localization fixes. Fixed various Keyboard/Mouse specific input issues.

The changes are separated into two parts, PC and console. There are also general changes that cover the whole game, but most of the changes are platform-based. As all the changes are bug fixes, you shouldn’t be worried about this. Gotham Knights are available on PC, PlayStation 5, and Xbox Series. For more information regarding this patch, please visit the official Gotham Knights site.